ARIA ratings for every tier 1 and Challengers player, opponent-adjusted against role peers
and weighted toward recent maps
What is ARIA?
A rating system built by measuring role-adjusted individual impact, not raw kills.
Why Build ARIA?
Agent-Role Impact Assessment (ARIA) is an evaluation system that measures individual
contribution, adjusted for the player's role and the agent they play. Rather than
rating all players against a single leaguewide baseline, ARIA compares Initiators
against Initiators and Duelists against Duelists.
The main purpose is to try and quantify how a player has performed relative to role
expectations and to be able to compare players across different teams and tournament
contexts on a fair basis.
What it shows
One number per player (0–100). Calibrated against role peers, so a
Controller isn't punished for not getting first kills.
Both Tier 1 and Challengers. Same formula, same scale, but each
tier is compared to its own baseline.
Prospects projects Challengers players to Tier 1 level, adjusted
for the strength of their league and calibrated against real call-ups.
A player's archetype across 6 values: Kills, Chip Dmg (damage
beyond kills), First Contact (first kills minus first deaths), Utility,
Survivability and Carry Potential.
Form trajectory. Recent form per event and the year-over-year
career arc on every player profile.
What it doesn't show
IGL value, comms quality, mid-round adjustments or anything else you can only see by
watching VODs.
The true value of space creation from Duelists.
A guarantee. Prospects projects the level a player's game points to, not how their
Tier 1 career will go, and the most-similar T1 pro is a style match, not a
tier prediction.